Introduction

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Floating License Server > 8.0 > Implementation Guide 

Introduction

Floating License Server is a component of RayPack Studio that dispatches pool licenses between users. The terms "floating" (or "concurrent" as it is often referred to) comes from the fact, that the dispatching is happening in the background for each user accessing the license, and once the user is done the license is returned to the pool. This is allowed to a certain degree, limited by the maximum number of concurrent licenses checked out by users. There is no limit imposed on the number of devices and installation on which the product is installed.

 

The infrastructure requires the following components:

A central dispatching server (Floating License Server)

Clients connecting to the server to acquire their licenses

 

Floating License Server works as a standard Windows Service running on a host that should be accessible from all machines. This Windows Service set up a communication channel by listening on incoming request on a port specified during the installation using TCP/IP. Service dispatches licenses from the pool of available licenses based on requests from clients. Floating License Server does not require any external connection and can be installed in private networks. However, the server must be available to every device in that network, that runs a software configured to use floating licenses.