Defining Transitions Between Dialogs

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RayPack > 8.0 > User Guide > PackDesigner > MSI / MST / RPP Based Projects > Advanced Mode > User Interface 

Defining Transitions Between Dialogs

The transitions between dialogs can be defined in two different ways:

 

1.In Advanced View > Tables, by editing ControlEvent and UIExecuteSequence tables

2.In Advanced View > User interface, by editing the Control Events for buttons

 

To Define a Transition Between Two Dialogs

 

1.Locate a button that will trigger the transition

2.Right click the button and go to the Properties > Events tab.

3.Press Add... to add a new event

4.Change the value in the Event column to:

a.SpawnDialog to show a modal window

b.NewDialog to simply go to the new dialog

5.In the Arguments column, type or select from the list the name of the dialog to go to

6.You can also optionally redefine the Condition. By default its value is 1, meaning the link will always work, regardless of any condition. By changing this value you can define different transition paths, depending on installation conditions, properties, states etc.